A friend asked me to translate the previous entry out of
geek-speak.  The translation follows (If I am incorrect on
anything I said, feel free to comment and I will change it):

Windows is now a 64 bit tweak of a 32 bit extension to a 16 bit user
interface for an 8 bit operating system based on a 4 bit architecture
from a 2 bit company that can’t stand 1 bit of competition.

Allow me to translate for you:

64 bit tweak:
The
Windows OS (operating system)was patched (changed, reprogrammed) to be
usable on 64 bit CPUs. (64 bits means that the CPU/Processor/Your
Computer’s Brain has 64 layers of complexity to it. Imagine 64 layers
of circuit boards on top of one another. They are just really small.
Having double the layers is supposed to make the computer faster.)
Supposedly, Windows XP 64bit should run faster n 64 bit CPUs.

32 bit extension:
The
Windows XP OS is merely an upgraded hack for the current generation of
32 bit processors. (32 layers, not as fast.) Hence the older versions
of Windows (3.1, 95, 98) were really 16 bit run OSs.

16 bit user interface:
The
older Windows versions like 95 and 98, were really at their core, the
program heart of Windows 3.1 (A really old version of Windows that was
considered by many to be Windows only real success.) 95 and 98 were
just hacked to have a better look and feel to them. A GUI (graphical
user interface) is the set of windows, buttons, scroll bars, mouse
cursors, start button, desktop, and icons used for a visual
representaion for working with your computer.

8 bit operating system:
Windows
98 and previous versions all the way back to Windows 1.0 were based on
DOS. (DOS was originally developed by a guy who wrote his own OS for a
computer he put together. It was called QDOS, which means “Quick and
Dirty Operating System.” Hehe, guess that means DOS is a “Dirty
Operating System.”) DOS was a text only interface, no GUI, to the OS.
DOS was designed around an 8 bit processor. (For reference a lot of
handheld gaming systems had an 8 bit processor. The Game Boy for
example. Atari and others had one too).

4 bit architechture:
QDOS,
as originally developed, was an OS designed to run on 8 bit processors.
But, at the time, many devices only had 4 bit processors in them. So,
QDOS had to be designed around the idea that it could run 4 bit
Applications. (Applications are any programs that you run on your
computer, AIM, Soltaire, and what-have-you.)

2 bit company:
Many
are bitter about Microsoft and how they squashed most companies in the
early days of OS development. They don’t like the idea that Microsoft
has become a monopoly on a lot of products. Microsoft’s original game
plan was designed around stealing other people’s work on software and
turning it into their own. They did not compensate the other party.
Hence the 2 bit company part.

1 bit of competition:
As I
stated just above, Microsoft kills any competition in any market it
enters into. Thus, they can’t handle any competition and become a
monopoly in many computing fields.

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